Spellcasting. The angel is a 20-level spellcaster. Its spellcasting ability is charisma (spell save DC 800, +545 to hit with spell attacks). The [monster name] has following spells prepared:
Cantrips (at will): power word kill
Action Name. Enter the description for your action.
Action Melee Attack. Melee Weapon Attack: +754 to hit, reach 455 ft., 3 target. Hit: 15632 (123d30 + 155) acid damage.
Enter the description for how legendary actions work for your monster here.
They have 45 legendary actions
Legendary Action Name (Costs 1 Actions). they make an attack or cast a spell or fly or walk.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
An angel of vengance and destruction with 6 bloody wings.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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