Gargantuan Celestial (Angel), Any Lawful Alignment
Armor Class 712 Holy armor
Hit Points 10000000 (2012d20 + 70689)
Speed 50000 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Skills Religion +1455
Damage Immunities Acid, Bludgeoning, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Metal Weapons; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered, Petrified (Aberrant Armor Only); Bludgeoning, Piercing, and Slashing that is Nonmagical
Senses Blindsight 600, Darkvision 1522, Tremorsense 122, Truesight 30000, Unknown 4222, Passive Perception 1002
Languages All they can be heard at 49589 feets all
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Spellcasting. The angel is a 20-level spellcaster. Its spellcasting ability is charisma (spell save DC 800, +545 to hit with spell attacks). The [monster name] has following spells prepared:
Cantrips (at will): power word kill

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +754 to hit, reach 455 ft., 3 target. Hit: 15632 (123d30 + 155) acid damage.

Reactions

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

They have 45 legendary actions

Legendary Action Name (Costs 1 Actions). they make an attack or cast a spell or fly or walk.

 

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

An angel of vengance and destruction with 6 bloody wings.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Angel

Habitat: Urban

CanoleVeritas

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