Medium Undead, Chaotic Evil
Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STR
16 (+3)
DEX
17 (+3)
CON
10 (+0)
INT
11 (+0)
WIS
10 (+0)
CHA
8 (-1)
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Deep Speech
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Dark aura. Any creature that starts its turn within 5 feet of the corrupted soul must succeed on a DC 10 Constitution saving throw or be frightened until the start of its next turn. On a successful saving throw, the creature is immune to the corrupted's aura for 24 hours.

 

Actions

Shadow strike. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) force damage.

 

Description

Soul corrupted by gollosathan, normally under control of shadow man, shade or necromancer.

Habitat: SwampUnderdarkUrban

Sub_atomic

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