Medium Construct, Lawful Neutral
Armor Class 17 Natural armor, shield
Hit Points 39 (4d10 + 15)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
1 (-5)
Skills Perception +3
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 13
Languages Understands all commonly used languages, but cannot speak or write
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The Watchman has advantage on saving throws against spells and other magical effect

Target Scan. As a Bonus Action, the Watchman can scan one target withing 20 ft. It then gets information about either the damage vulnerabilities or resistances of the target. Additionally, the Watchman gains advantage on the next attack againts the target.

Actions

Multiattack. The Watchman makes two attacks with it's longsword.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 3) [Slashing] damage. 

Heavy Crossbow. RangedWeapon Attack: +4 to hit, range100/400 ft., 1 target. Hit: 8(1d10 + 2) [Piercing] damage.

 

Description

The AutoGuard Watchman is the standard townguard of Gearnia. The most basic model of AutoGuard, it can be seen at almost every corner of the busy city streets. I occasionally scans passerbys and compares the information to the AutoGuard database, springing into action when it discovers criminal records.

Habitat: Urban

LilGuinea

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