Small Monstrosity, Neutral
Armor Class 12 Natural Armour
Hit Points 35 (5d12 + 5)
Speed 60 ft., Burrow 35 ft.
STR
12 (+1)
DEX
12 (+1)
CON
18 (+4)
INT
8 (-1)
WIS
6 (-2)
CHA
6 (-2)
Saving Throws CON +6
Damage Vulnerabilities Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 35, Tremorsense 25, Passive Perception 8
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Corpse Birth. A corpseling may vomit forth its kin after devouring a corpse, when a corpseling devours a body no matter how old, as long as it retains flesh it may use this ability to produce 1d4 corpseling's over the next 24 hours, these take 1 hour to mature, however as an action in combat a corpseling may discharge all of its kin however they start with 2d10+5 less health, immature corpseling's also do not carry the disease "Corpse Bite"

Chittering Hunter: A corpseling may submerge its body under mud, earth, or corpses and wait for a nearby creature to come within 10 feet of it, at which point it may utilise its Corpse Birth ability creating 1d4+1 new corpselings. Properly hiding in this manner takes 1 hour as the small creature must dig and inconspicuous furrow. A creature may discern the corpseling  with a 14 perception check, seeing it as a gentle wriggling.

Actions

Multiattack. The Corpseling may make 3 voracious bite attacks

Voracious Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., One target. Hit: 4 (1d4 + 2) Slashing damage. When bitten a creature must make a DC 12 Constitution check or weaken from a disease called "Corpse Bite" for the next 24 hours it is vulnerable to Slashing and Piercing damage.

 

Description

Also known as a Sparagmos, found in swamps and near burial sites- some say they were created by an ancient death cult to devour the corpses and flesh of those whom stand against them in swarms. Other put them as the souls of lost infants and small folk reincarnated after famine.

In truth, their origin is unknown, they sit as rounded masses of hair flesh topped with a large hungering maw- held aloft by 4 spindly legs- moving from area to area devouring any bit of flesh they can find and regurgitating it into more of their kin.

Habitat: Swamp

Shogthur

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