Medium Undead, Lawful Evil
Armor Class 17 (armor scraps, crystal form)
Hit Points 13 (2d8 + 4)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
17 (+3)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Resistances Piercing
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Description

The crystal skeleton is a remarkable undead creature in that the first ones were created naturally from minerals leeching through stone walls in caves and mines onto skeleton remains that eventually formed a coating of crystalized rock around the creature. From their first discovery necromancers have created their own version of this naturally occurring phenomena though it requires alchemical knowledge and a months worth of wait for the crystals to form.

Habitat: MountainSwampUrban

mylittlegeekery

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