Medium Beast, Chaotic Neutral
Armor Class 14 Natural Armour
Hit Points 21 (3d10 + 6)
Speed 40 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
13 (+1)
Saving Throws STR +5, WIS +3
Skills Athletics +5, Survival +3
Condition Immunities Blinded
Senses Blindsight 60ft, Passive Perception 11
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Blind: This creature is immune to the Blinded condition.

Actions

Bite: 5ft range, +4 to hit, 1D8+2 Piercing damage.

Slam: 5ft range, +4 to hit, 1D8+2 Bludgeoning damage. A medium or smaller creature hit by this attack must pass a DC12 STR save or be knocked Prone.

Bonus Actions

Lockjaw: If this creature makes a successful Bite attack, it can use its bonus action to attempt a Grapple check against the same target.

Description

Cornucerta are nocturnal predators evolved from cave lizards native to the under dark. The average adult is seven feet long and half as wide. Cornucerta have white scales with faint stripes, a single horn on the tip of their snout, for powerful legs and sharp teeth. Generations of living underground have given them incredible tenses of smell and hearing at the cost of their vision. They're also used to only being active during the night where their prey are often too lax to put up much resistance.

When they detect suitable prey the pack slowly sneaks towards the sleeping creature until they can lunge at them and lock them in place with their powerful jaws. Once the first pack member is in place, the others latch onto the creatures legs to pull them towards their lair. A captured prey creature is unceremoniously devoured in an isolated cave chamber that forces any pursuers to go deep into the lair and risk getting lost. Cornucerta packs are led by the largest male and female of the pack who share leadership. Despite their fearsome reputation, they're very attentive parents who hunt smaller prey for the express purpose of feeding their young.

ByzantiaDev

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