Medium Plant, Any Good Alignment
Armor Class 17 (Peel of Steel)
Hit Points 50 (6d10 + 10)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
14 (+2)
INT
12 (+1)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws STR +7, DEX +4, CON +5
Skills Athletics +7, Intimidation +6
Damage Vulnerabilities Fire
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 12
Languages any two languages (usually Common, Halfling, Sylvan, Elvish, or Primordial)
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits
Photosynthesis. Fruit-Folk can hold their "breath" for 5 hours, 3 hours in fresh water, and 1 hour in salt water.

Ancestral Sight. While closing their eyes Fruit-Folk can use the traits of their ancestors to use 10ft of blindsight.

Ancestral Speech. Fruit-Folk can speak to other Fruit-Folk and plant life through touch. 

Action Surge. The Cavalier can take one additional action on its turn. This can be used 1 times per short rest.

Mounted Combat. Banana Cavaliers are a dangerous foe to face while mounted. While they are mounted and aren't incapacitated, they gain the following benefits:

  • They have advantage on melee attack rolls against any unmounted creature that is smaller than their mount.
  • They can force an attack targeted at their mount to target them instead.
  • If their mount is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Unwavering Mark. When the Cavalier hits with a melee weapon attack, it can mark the creature until the end of its next turn (or if it is incapacitated or dies, or if someone else marks the creature).
 
While it is within 5 ft. of the Cavalier, a marked creature has disadvantage on any attack roll that doesn’t target it. If the marked creature deals damage to anyone else, the Cavalier can make a special melee attack against it on its next turn as a bonus action with advantage and +3 extra damage. The Cavalier can make this attack 2 times per long rest.
Actions

Multiattack. The Cavalier can attack twice with its weapon.

Halberd. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Edible. Fruit People are edible beings. The Banana Cavalier may break off a small part of their body, a maximum of 4 times per long rest, at the cost of 1 hit point. When someone eats the severed part of the body within the first 12 hours while it is fresh, they receive 1d8 temporary hit points. These severed pieces only grow back with a long rest in direct sunlight.

Bonus Actions

Polearm Master. When the Banana Cavalier takes the Attack action with their halberd they can use a bonus action to make a melee attack with the opposite end of the weapon. This attack uses the same ability modifier as the primary attack. The weapon’s damage die for this attack is a 7(2d4+2), and it deals bludgeoning damage.

Second Wind. Once per short rest, the Banana Cavalier can use a bonus action to regain 1d10 + 6 HP.

Reactions
Polearm Master - Opportunity Attack. Other creatures provoke an opportunity attack from the Banana Cavalier when they enter its reach.
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