Armor Class
12
Hit Points
112
(12d10 + 52)
Speed
30 ft.
STR
20
(+5)
DEX
10
(+0)
CON
19
(+4)
INT
10
(+0)
WIS
7
(-2)
CHA
5
(-3)
Damage Vulnerabilities
Psychic
Damage Resistances
Necrotic
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Passive Perception 10
Languages
Languages it knew in li fe
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Actions
Slam. +10 to hit, reach 5 ft., 1 target. Hit: 18 (3d10 + 3) bludgeoning damage.
Chest Swing (Recharge 4-5).The savage begins to swing the chest around him in a 30 ft range. Each creature in its radius must make a DC 16 Dexterity saving throw, taking 45 (9d10+5) bludgeoning damage on a failed save, or half as much damage on a successful one. On a failed save, they must make a DC 16 Strength saving throw, becoming prone on a failed save.
Reactions
Attack of Opportunity. 5ft Slam
Legendary Actions
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
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