Tiny Beast (Tortle), Unaligned
Armor Class 14 Natural Armor
Hit Points 3 (1d4)
Speed 5 ft., Swim 10 ft.
STR
8 (-1)
DEX
6 (-2)
CON
12 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Damage Resistances Bludgeoning
Senses Darkvision 30 ft., Passive Perception 15
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage.

Shell hide. The tortoise can hide in its shell as an action. Until it emerges, it gains a +4 bonus to AC, and it has advantage on Strength and Constitution saving throws. While curled, it is prone, its speed is 0 and can’t increase, it has disadvantage on Dexterity saving throws, it can’t take reactions, and the only action it can take is a bonus action to leave its shell.

Monster Tags: Misc Creature

Habitat: CoastalDesertSwampUnderwater

vglade213

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