Medium Undead, Any Alignment
Armor Class 18 Plate, Shield
Hit Points 19 (3d8 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws DEX +4, CON +4
Damage Vulnerabilities Bludgeoning
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft, Passive Perception 9
Languages All Only Languages it knew in life Only Languages it knew in life
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude- If damageis reduced to 0 HP it must make a CON saving throw with a DC of 5+damage taken (unless radient damage or critical hit). The cryptguard drops to 1 HP instead.

Pack Tactics- The Dagger has advantage on an attack roll against a creature if at least one of the Dagger's allies is within 5 ft of the creature and the ally isnt incapacitated.

Actions

Crypt Sword Melee Weapon Attack +4 to hit, reach 5 ft, one target. Hit: 5 (1d6+2) piercing damage.

Crypt Spear Melee or Ranged Weapon Attack +2 to hit, reach 5 ft or 20/60 ft., one target. Hit: 3(1d6) piercing damage, or 4(1d8) piercing damage if using two hands for a melee attack

dovemb11

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