Armor Class
16
natural
Hit Points
100
(18d8 + 100)
Speed
30 ft.
STR
15
(+2)
DEX
9
(-1)
CON
14
(+2)
INT
10
(+0)
WIS
11
(+0)
CHA
3
(-4)
Skills
Perception +4
Damage Vulnerabilities
Lightning
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Petrified, Poisoned, Stunned, Unconscious
Senses
Passive Perception 14
Languages
--
Challenge
16 (15,000 XP)
Proficiency Bonus
+5
Traits
Keen Hearing and Smell. cheeca has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Multiattack. cheeca makes two attacks: two with her hands
Bite Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 when cheeca bites someone she regains health equal to the damage done
Description
A werewolf is a savage predator that can appear as a humanoid, as a wolf, or in a terrifying hybrid form—a furred and well-muscled humanoid body topped by a ravening wolf’s head.
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