Immutable Form. The chronomaton is immune to any spell or effect that would alter its form.
Magic Resistance. The chronomaton has advantage on saving throws against spells and other magical effects.
Isolated Time. The chronomaton is immune to any spell or effect that would lower its speed or keep it from moving, or any spell or effect that would cause it to lose its actions.
Unarmed Strike. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 1) bludgeoning damage.
Overclock. The Chronomaton can use its bonus action to grant itself advantage on its next ability check or saving throw.
Maximum Efficiency. The Chronomaton can use its bonus action to grant itself an extra 10 feet of movement until the end of its turn.
Combat Boosters. The Chronomaton can use its bonus action to increase the damage of its unarmed strike from a d6 to a d8.
Slip. When a creature the Chronomaton can see makes an attack roll, it can use its reaction to cause the creature to have disadvantage on that attack roll.
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