Not Dead: when he dies roll a d20 if above ten he comes back at half heath and goes in to a berserker rage at max level
Brute force: see a wall, I don't. break any wall that isn't 10ft wide or throw anyone that is 5ft in front of it for 60ft. if the player hits a wall they take 10 damage for 25ft to wall 7 damage if 45ft away and 2 damage if 60ft away
Action Melee Attack. Punch: +3 to hit, reach 5ft., 2 targets. Hit: 15 (2d12 + 3) bludgeoning damage.
Slam: reach 5ft, 1 target, Hit: 12 (1d12 +2) bludgeoning damage
Action Ranged Attack. Sonic Clap: +2 to hit, range 5/30 ft. Cone, as many in the cone shape. Hit: 15 (2d10 +3) thunder damage.
Description
a large demon with muscles that are the size of cannon balls with veins popping out wearing only a ripped shorts
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