Large Construct (Demon, Devil, Metallic, Warforged), Any Chaotic Alignment
Armor Class 18 plate
Hit Points 87 (6d10 + 5)
Speed 20 ft., Burrow 5 ft.
STR
23 (+6)
DEX
14 (+2)
CON
16 (+3)
INT
11 (+0)
WIS
10 (+0)
CHA
15 (+2)
Saving Throws STR +10, CON +7
Skills Intimidation +23, Perception +4
Damage Resistances Fire, Force, Lightning
Damage Immunities Bludgeoning
Condition Immunities Blinded, Exhaustion, Frightened, Grappled, Unconscious
Senses Darkvision 250ft, Passive Perception 15
Languages Abyssal, Common
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Not Dead: when he dies roll a d20 if above ten he comes back at half heath and goes in to a berserker rage at max level 

Brute force: see a wall, I don't. break any wall that isn't 10ft wide or throw anyone that is 5ft in front of it for 60ft. if the player hits a wall they take 10 damage for 25ft to wall 7 damage if 45ft away and 2 damage if 60ft away

Actions

 

Action Melee Attack. Punch: +3 to hit, reach 5ft., 2 targets. Hit: 15 (2d12 + 3) bludgeoning damage. 

Slam: reach 5ft, 1 target, Hit: 12 (1d12 +2) bludgeoning damage 

Action Ranged Attack. Sonic Clap: +2 to hit, range 5/30 ft. Cone, as many in the cone shape. Hit:  15 (2d10 +3) thunder damage. 

 

Bonus Actions

metal heal: if there is any metal around he/she may put it on any wound and heat it up to heal him for 10 damage.

Description

a large clockwork demon made of many metals a large construct of what if used to be, you may find it to be nicer then it used to be as it now has experienced death.

Monster Tags: DevilDemonconstruct

WaifuProtector

Comments

Posts Quoted:
Reply
Clear All Quotes