Magic Resistance. The bishop has advantage on saving throws against spells and other magical effects.
Innate Spellcasting. The bishop’s spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spells attacks). It can innately cast the following spells, requiring only verbal components :
At will : Command, Light, Sacred Flame
3/day : Calm Emotions, Cure Wounds, Guiding Bolt, Hold Person, Shield of Faith, Spiritual Weapon
1/day each : Mass Healing Words, Spirit Guardians
Multiattack. The Ascended Bishop makes four radiant claws attacks, one of which it can replace by a staff attack.
Radiant Claws. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) slashing damage and 7 (2d6) radiant damage.
Staff. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 6 (1d8 + 3) bludgeoning damage, and the target must succeed on a DC 14 Strenght saving throw or be pushed 15 feet.
Description
Devout priests that were tricked by a devious entity that offered them the opportunity to ascend and join their god. Now turned into large four-armed melted blobs with clouded minds, they still wear their robes and masks, praying with fervor to be turned back, unknowingly empowering the entity that tricked them in the first place and as such, worsening their state of being.
Previous Versions
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12/3/2022 8:18:26 PM
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12/3/2022 8:21:45 PM
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