Hold Breath. The crocodile can hold its breath for 15 minutes.
Can climb walls with it's extremly sharp claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Burrow. can burrow in the ground (takes 1ap)
Pounce. If burrowed it can pounce up and attack a target dealing 1d6+2 and i the target is smaller then itself trying to get the target proned ( DC 12)
Description
Is the mix of a sand crocodile and a cougar. The back of this creature is sand coloured crodocdile scale with the underbelly simular to a cougars. Are a trainable creeature if removed from their lair and pack.
Lair and Lair Actions
Tunnels under moutains and dessert filled with the bones of the Crogars victims.
If fighting the Crogar in it's lai it can burrow as a bonus action if it hits an attack.