Medium Undead, Any Alignment
Armor Class 10 Natural armor
Hit Points 11 (3d6 + 2)
Speed 10 ft., ( 15 ft without bonus AC )
STR
12 (+1)
DEX
8 (-1)
CON
14 (+2)
INT
1 (-5)
WIS
4 (-3)
CHA
1 (-5)
Saving Throws CON +4
Damage Vulnerabilities Bludgeoning, Fire, Lightning, Piercing, Radiant
Damage Resistances Slashing
Damage Immunities Cold
Condition Immunities Charmed
Senses Darkvision ( 60 ft ), Passive Perception 4
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Frostbitten. The creature is covered in thin layer of ice and gains +4 AC. Any water type attacks to it will add +1 AC to the creature's bonus armor. Piercing attacks reduce AC down by 2 on hit. Fire attacks removes it's bonus AC compeletely. Regains +1 AC every turn in a hailstorm , snowstorms or in an very low degrees.

Actions

Bash. The brisker charges forward to it's enemy , dealing 2d4 bludegoning damage on hit. If brisker has it's maximum bonus AC , also deals 1d6 extra piercing damage on hit. The target must be 20ft or closer to use the action. To dodge or block , the target must succeed a DC8 dex save or a DC10 str save respectively.

Attack. The brisket attacks with it's one of four limbs. Dealing 1d6 bludegoning damage on hit.

Bonus Actions

The brisker may reduce it's bonus AC by 2 for a +1 in attack.

Description

The monster seems flail and weak. Small movements like shaking and twitching can be seen. Thin layer of ice covers the monster's body partially. It's eyes and soft fleshes are not to be seen. Only some of it's skin remains intact due to the coldness but with blue to grey hue.

Monster Tags: undead

Habitat: ArcticMountain

swansone163

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