Armor Class
13
(natural armor)
Hit Points
18
(4d6 + 4)
Speed
30 ft.
STR
6
(-2)
DEX
14
(+2)
CON
13
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
5
(-3)
Skills
Stealth +4
Senses
Passive Perception 11
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Chameleon. The carvaloth has advantage on Dexterity (Stealth) checks made to hide.
Pack Tactics. The carvaloth has advantage on attack rolls against a creature if at least one of the carvaloth's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack. The carvaloth makes one attack with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 2 (1d4) acid damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.
Comments