Small Fiend (Devil), Lawful Evil
Armor Class 14
Hit Points 25 (3d6 + 3)
Speed 30 ft.
STR
6 (-2)
DEX
17 (+3)
CON
13 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
14 (+2)
Skills Deception +4, Insight +3, Persuasion +4, Stealth +5
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Poison
Senses Darkvision 120 ft., Passive Perception 11
Languages Infernal
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Demon's Sight. Magical darkness doesn't impede the demon's darkvision.

Magic Resistance. The demon has advantage on saving throws against spells and other magical effects.

Actions

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

Monster Tags: fiend

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