False Appearance. While the Arcane Book is still, it is indistinguishable from a scattered pile of books.
Arcane Creation. As the Arcane Book is enchanted by regular books, it cannot be charmed, frightened, blinded, deafened, petrified, or poisoned. It is also immune to any effect which would alter its form.
Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Confusing font. Ranged Weapon Attack: +1 to hit, range 5/40 ft., one target. Hit: 1 psychic damage. On hit target creature must make an intelligence (DC11) check or become confused. Anyone who has fully read and understood the book that has used this is immune to Confusing font effects.
Animate Parchment. This book can set itself on top of a piece of parchment for one minute in order to create an awakened parchment.
Enter the description for how bonus actions work for your monster here.
n/a
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
An otherwise normal book that has a purple glow
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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