Medium unknown, Chaotic Evil
Armor Class 12
Hit Points 16 (3d8 + 3)
Speed 20 ft.
STR
6 (-2)
DEX
14 (+2)
CON
13 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
8 (-1)
Skills Stealth +6
Damage Vulnerabilities Radiant
Damage Resistances Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Senses Darkvision 300 ft., Passive Perception 10
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Corrupted. The Corrupted Demon turns any creature it hits into another one of itself.

Dark Being. The Corrupted Demon has darkvision up to 300 ft.

Impure. When hit with a spirit weapon conjured from [Tooltip Not Found], it can not use its Corrupted feature to convert creatures.

Actions

Strength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.

If it drops to 0 hit points, it will return to its master and return after [roll]1d4[/roll] days.

Reactions

Melee Strike. Melee Weapon Attack: +1 to hit, reach 5 ft., one creature. Hit: 42 (10d8 + 2) necrotic damage.

Habitat: UnderdarkUrban

snakeMaxH1

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