Large swarm of Medium monstrosities, Typically Chaotic Neutral
Armor Class 15 Natural Armor
Hit Points 48 (8d10 + 8)
Speed 50 ft., Elongated limbs due to mutation , climb 50 ft. Lighter build and elongated limbs allow for excellent climbing ability due to Abyssal mutations
STR
16 (+3)
DEX
18 (+4)
CON
16 (+3)
INT
14 (+2)
WIS
14 (+2)
CHA
24 (+7)
Saving Throws CON +5, CHA +9
Skills Deception +12, Insight +12
Damage Resistances Necrotic
Condition Immunities Charmed, Frightened
Senses Darkvision 200 ft., Truesight 30 ft, Passive Perception 18
Languages Can speak all languages, but may not be able to always understand them, as slang in that language may be foreign to them.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Shapechanger. The doppelganger can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Touch of the Abyss: The Doppelganger will release a plume of caustic gas upon its death and it can turn Invisible at will.

Ambusher. The doppelganger has advantage on attack rolls against any creature it has surprised.

Surprise Attack. If the doppelganger surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.

Actions

Multiattack. The doppelganger makes two melee attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.

Read Thoughts. The doppelganger magically reads the surface thoughts of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.

Reality Warp. The Doppelganger can cast powerful Illusion that effect the target in a verity of ways depending on the information collected from their thoughts sending them into a dream-like state where they are unable to act against the Doppelganger unless the pass a DC 18 Wisdom saving throw. If the target has lost loved ones the Doppelganger spins an Illusion of said loved ones being alive and well as reality shifts to the loved ones house. If the target lusts for women/men the Doppelganger will become the perfect partner of the target and reality shift to a bedroom for some fun time. If the target seeks knowledge the Doppelganger will take the form of a knowledgeable scholar and reality will shift to a massive and beautiful Library. If the target is religious it will take the form of the deity they worship and reality will shift to a ornate and spacious temple. The Doppelganger will choice its approach according to the information it gathers while stalking its prey.

Bonus Actions

Disappearing Act: The Doppelganger turns invisible until the end of combat or until the attack or cause a saving throw.

Reactions

Fade Away: If damage by an attack the can turn invisible until the end of combat or until they attack.

 

Description

Doppelgangers are devious shapeshifters that take on the appearance of other humanoids, throwing off pursuit or luring victims to their doom with misdirection and disguise. After being corrupted by an mage who blasted it with Abyssal energy it mutated and became more lanky and even more powerful. The mutation gave it the ability to cast extremely powerful illusion using the thoughts and desires of its victims. Unlike their unmutated cousins the have also mutated a moral compass, but will still hunt for food, but they are more inquisitive than anything and may be able reasoned with. They are not really mindless hunters anymore they are intelligent and powerful hunters now and can be persuaded and bargained with for information or service.

Monster Tags: Shapechanger

Habitat: Urban

Etherealhydra11

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