Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Nimble. Replace Strength with Dexterity for jumping or climbing Athletics checks. Before calculating fall damage, subtract a number of feet equal to the Dexterity score from the fall distance.
Righting Reflex. The cat is immune to the prone condition from falling damage as long as it isn't incapacitated or restrained. If that falling damage reduces it to 0 HP, it drops to 1 HP instead, useable once per long rest.
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Description
Alley cats are particularly adept at climbing and navigating between rooftops, and even recovering from great falls.
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Posted Jan 2, 2023The cat seems to be a perfect creature for stealth and stalking, but the game mechanics and default stat block do no facilitate jumping, climbing, and inevitably recovering a from a fall, which cats excel at. I designed this stat block to better reflect cat features.