Nest Build. If a Berias stays stationary for 6 hours they gain 1 health back at the start of it's turn until they travel more than 200 ft from their nest. While a Berias is down they lose Nest Build.
Shield Strife. Hold up to 2 shields at a time in 2 additional hands. And only 1 weapon if making use of Shield Strife. A Berias could use 2 shields and a war hammer at the same time.
Dual Swaps. Hold up to 2 different weapons in each set of hands. only can use one at a time but can put away unused ones with no actions required.
Double Dash. Use reaction and bonus action to gain an extra 30ft of movement when doing an dash action.
Stinger Stab. Stinger Stab: +4 to hit, reach 5 ft., 1 target. Hit: 8 (2d6) [piercing] damage. the target must make a CON save or take 1d4 poison damage.
Sting Seize. A creature within 5 ft of you that is no more than 1 size larger than you must make a STR saving throw and take 2d6 piercing damage. if they fail they cannot move and must make a CON saving throw taking 1d8 poison damage on a fail.Iif they succeed the CON saving throw they take no damage. If they succeed the STR saving throw they take 1d6 piercing damage.
Spit. Spit: +2 to hit, range 5/20 ft., 1 target. Hit: 6 (2d4 + 1) [poison] damage. If a Berias has used flight this turn Spit has a range of 5/25ft instead.
Dual swaps. swap to another weapon it is holding at no action cost.
Consume bonus action for extra 5 ft of movement.
Reality Check. lose the ability to hit fleeing units but make them Frightened of you for 1 minute.
Description
2 1\2 to 4 ft tall 4 armed bee-like creature. generally anti social but often differ than the norm.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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12/7/2022 4:26:50 AM
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2
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0
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5e
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Coming Soon
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