Armor Class
14
natural armor
Hit Points
18
(4d6 + 6)
Speed
STR
18
(+4)
DEX
15
(+2)
CON
19
(+4)
INT
3
(-4)
WIS
3
(-4)
CHA
3
(-4)
Saving Throws
STR +6
Senses
Passive Perception 10
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Siren's Lure. Each anglerfish has its own lure being either a man/woman, chests full of gold, books of knowledge, or legendary weapons. They can use these to lure any intelligent creature to hold onto the lure, where they are devoured.
Actions
Bite. 1D20 to hit, reach 5 ft., 1 target, Hit: 1D8 +2.
Reactions
Drag. If a creature grabs onto the lure of an anglerfish, it will drag that creature into the water and give it disadvantage on attack rolls unless they are aquatic.
Description
These monsters are about six feet tall and four feet wide. They look like regular anglerfish, except they have lures in the shape of its victims greatest desires.
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