Charge. If the Giant Rhinoceros Beetle runs at least 20 feet towards the target and the gore attack hits the target it takes an additional 17 (3d10) piercing damage. If it is a creature it must roll DC 16 strength saving throw or be knocked prone.
Multiattack: The Giant Rhinoceros Beetle makes two melee attacks on its turn with its horn and mandibles.
Bite: Melee Weapon Attack: +12 to hit,reach 15ft., one target. Hit : 16 (3d6+5) bludgeoning damage.
Gore. Melee Weapon Attack: +12 to hit, reach 15ft., one target. Hit : 22 (3d10 + 5) piercing damage.
Description
Horn of the Giant Rhinoceros Beetle extends over seven feet in length.
The Giant Rhinoceros Beetle is rare in its natural habitat of tropical or sub-tropical jungles.
The territory it feeds in must be large enough to sustain the voracious appetite of the beetle. When the area is too small or unchecked the Giant Rhinoceros Beetle can wreck the whole ecology of the region it is in
. They will attack anything that moves and will not stop until they have killed the target or they have died. The only exception to this is when they get together to mate. Eggs are laid and then larvae are hatched.
The eggs and larvae are often sought out by religious orders that worship the beetle. The eggs and larvae also sell well to raise the beetles for their shells.
Their shells are used in religious orders as scarabs to decorate their temples. The shells are iridescent and very colorful and sought out if in one piece to make decorations and armor to collectors.
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