Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 20 (2d20)
Speed 30 ft., Climb 30 ft. Can't climb on fully smooth surfaces
STR
10 (+0)
DEX
15 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The leaper is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (3 slots): bless, cure wounds, sanctuary

Actions

Spider Bite. Melee weapon attack. Attack: [roll]1d20[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d4, 2{1d4}.expand()))[/roll]

Leap. Can leap up to 10 feet in any direction as a bonus action or reaction once per round 

Web Making. can produce up to 6 feet of web that can be used as a rope or to repel down from somewhere. The web can be broken with any weapon attack, or a dc 13 stregth check. It is also very flamable 

Description

Arachnoids are humanoid creatures with 8 eyes no nose and a huge mouth. They have 3 joints in their arms and legs and large tufts of hair on their backs with ornate paterning similar to a jumping spiders

Arachnoids live beyond civilization, most often in difficult areas such as caves heavy forest or mountains. They are very adept at climbing and  stealth. They are usually not aggressive unless you stumble too close to a smaller tribe and the largest of the tribes are known to be welcoming all be it a bit wary of outsiders.

Monster Tags: NPC

Habitat: ForestMountainUnderdark

sleptgod

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