Medium Aberration (Shapechanger), Chaotic Evil
Armor Class 10 Natural
Hit Points 1 (1d4)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
15 (+2)
Skills Deception +5
Condition Immunities Exhaustion, Grappled, Incapacitated, Restrained
Senses Passive Perception 8
Languages Mimics languages they have heard
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

(Bad) Disguiser. When the assimilant disguises themselves they think they become unnoticeable. Despite their deception bonus they actually have disadvantage on deception rolls.

Spellcasting. The assimilant is a 1st-level spellcaster. Its spellcasting ability is Wis (spell save DC 1, +2 to hit with spell attacks). The assimilant has following spells prepared:
Cantrips (at will): Disguise Self, Vicious Mockery

Description

Assimilants are humanoids that have slowly transformed into monsters due to unjustified torture of weaker species, relentlessly going after anyone against their action regardless of who they are. 

Sometimes they’ll disguise as a commoner to make their target look like they’re the bad person for attacking, but in reality assimilants have obvious tells they they’re in disguise - whether it be unnatural eyes or a dark aura. 

When one is slain, they temporarily enter the Shadowfell before coming back with another disguise, going after the same target again. Assimilants slain in the Shadowfell dies forever, its soup absorbed by another assimilant  

Few assimilants manage to be reformed, but the ones that do make their reformer feel massive satisfaction. 

Monster Tags: Shapechangeraberration

Habitat: ForestGrasslandHillUrban

CherryBomberBard

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