Special Trait Name. Enter the description for your special trait.
Spellcasting. The goblin witch's innate spellcasting ability is WIS (spell save DC 13, +8 to hit with spell attacks). The goblin witch can cast the following spells, requiring no components:
At will: Acid Splash, Minor Illusion
2/Day: Burning Hands, Charm Person, Sleep, Suggestion
1/Day: Fireball, Vampiric Touch
Magic Resistance. The goblin witch has advantage on saving throws against spells and other magical effects.
Of the Shadows. While in dim light or darkness, the goblin witch can take the hide action as a bonus action.
Multiattack. The goblin witch makes two Staff attacks.
Staff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage plus 3 (1d6) force damage.
Foreseen. When a creature visible to the goblin witch targets them with an attack, the goblin which may make a free dodge reaction.
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