Armor Class
19
(natural armor)
Hit Points
300
(17d20 + 85)
Speed
30 ft.
STR
22
(+6)
DEX
9
(-1)
CON
20
(+5)
INT
3
(-4)
WIS
11
(+0)
CHA
1
(-5)
Damage Immunities
Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities
Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned
Senses
Darkvision 120 ft., Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Frozen Cheese. The golem is immune to any spell or effect that would alter its form.
Extra Thick Cheese. The golem has an advantage on saving throws against spells and other magical effects. Takes -5 damage from normal attacks
Cheeze that is magik. The golem's weapon attacks are magical.
Actions
Multiattack. The golem makes two Chez Bash attacks.
CHEZ BASH. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Bonus Actions
When Killed split into mini cheez-it golems (x2)
Description
Cheezit Golems are native to cheez it caves. they often can look like rocks. but if pervoked will attack. Cheezit Golems Should not be attacked.
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