Medium Or Small Humanoid, Chaotic Good
Armor Class 15 Natural
Hit Points 100 (5d20)
Speed 30 ft.
STR
25 (+7)
DEX
22 (+6)
CON
30 (+10)
INT
23 (+6)
WIS
19 (+4)
CHA
24 (+7)
Saving Throws STR +16, DEX +15, CON +19, INT +15, WIS +13, CHA +16
Damage Resistances All
Senses Darkvision 200 ft, Passive Perception 15
Languages Common Speaks most languages
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Spellcasting: The monster is able to teleport, leaving nothing behind but a cloud of smoke the same color as itself.

Actions

Melee Attack 1: Bite

Melee Attack 2: Tackle

Spell: Teleport

Description

This monster is a small humanoid creature with large broken horns. The monster's color varies from monster to monster.

Lair and Lair Actions

Though it does have a lair, its lair is not known.

ARVA_DND_Group_4

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