Mounted Dive Attack. If the Aarakocra's mount or the Aarakocra is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 5 (1d8) damage to the target.
Bladed Wings. The Aarakocra Knight has bladed armor on its wings. It incorporates this a wings as part of his attacks. This adds a 1d4 slashing damage to all melee attacks made within 5 feet of the Aarakocra knight.
Heavy Equipment. The Aarakocra Knight is wearing heavy armor making it impossible for flight. The creature may take 10 minutes to don off the armor regaining its flying speed.
Mounted combatant. You are a dangerous foe to face while mounted. While you are mounted and aren't incapacitated, you gain the following benefits:
- You have advantage on melee attack rolls against any unmounted creature that is smaller than your mount.
- You can force an attack targeted at your mount to target you instead.
- If your mount is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Talon. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Longsword with Bladed Wings. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8 + 3 + 1d4) slashing damage.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 3) piercing damage.
Winged Combat. When a creature that the Aarakocra Bladed Knight can see, attacks and would hit it. The Aarakocra Bladed Knight can use its reaction to add 2 to its AC. By performing this reaction. The Aarakocra Bladed Knight cannot add its Bladed Wings damage until the end of its next turn.
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