Small Celestial, Neutral
Armor Class 14 Natural armor
Hit Points 50 (8d10 + 10)
Speed 50 ft.
STR
6 (-2)
DEX
8 (-1)
CON
11 (+0)
INT
7 (-2)
WIS
15 (+2)
CHA
12 (+1)
Saving Throws WIS +4, CHA +3
Skills Perception +8, Stealth +5
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered
Condition Immunities Charmed, Frightened, Grappled, Prone
Senses Truesight, Passive Perception 18
Languages Celestial (Spoken)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spectral Form. The Astral Shark may take on a spectral form granting it immunity to bludgening, slashing, and piercing damage unless the damage originated from a magical or silvered weapon.

Actions

Possession. The Astral Shark attempts to possess a object or humanoid it can see. If the target of the possession is a humanoid the target must make a DC 13 Wisdom saving throw or fall under the effect of 1st level spell: Command. If the target of it's possession is an object weighing more than 50lbs the Astral Shark must make a DC 14 Wisdom check, this check automatically succeeds if the object it attempts to possess weighs under 50lbs.

Phantom Strike. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 4 (2d4) [necrotic] damage. 

 

Reactions

Phase (1 Charge). When a creature attempts to attack the Astral Shark it may use a reaction to breifly pass into the astral realm causing the strike to phase through it. (Regains Charges: After long rest and/or initiative.)

Description

The astral shark bears similarities to that of a physical shark, tending toward predatory behavior it's drawn towards powerful dreams or emotions from great distances. When in the presence of strong emotions it feeds ravenously leaving it's victim feeling drained.

VenomTheSymbiote

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