Medium Humanoid (Human), Lawful Good
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
11 (+0)
INT
17 (+3)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws INT +5, WIS +3
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Dwarvish, Gnomish, Thieves' Cant
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Engineer. Shkadi is proficient with carpenter's tools, mason's tools, smith's tools, and tinker's tools, adds double his proficiency bonus to skill checks using them, and has advantage on skill checks involving repairs.

Spellcasting. Shkadi is a 9th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). He has the following wizard spells prepared:

Cantrips (at will): gust, mending, prestidigitation, shape water

1st level (4 slots): alarm, detect magic, floating disk, unseen servant

2nd level (3 slots): arcane lock, gust of wind

3rd level (3 slots): dispel magic, tiny servant, water breathing

4th level (3 slots): control water, fabricate

5th level (1 slot): control winds

Actions

Hammer. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.

Description

Shkadi Mon Gamry hails from Alaron in the Moonshae Isles. As a young man, he studied magic and engineering and was on track for a nice, secure life, but he craved adventure. When the pirates under Captain Byge came to port one day, he abandoned his old life for a fresh start.

A pirate's life never suited him well except perhaps the copious imbibing of spirits, and he was relieved when Kroak became captain and pivoted their mission to one of service-for-profit and exploration. He serves as bosun aboard the Entreprendre, and is all the more merry for it despite his put upon exasperated demeanor.

Monster Tags: NPC

Habitat: Urban

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