Armor Class
13
Hit Points
24
(1d8)
Speed
30 ft.
STR
13
(+1)
DEX
12
(+1)
CON
10
(+0)
INT
13
(+1)
WIS
16
(+3)
CHA
12
(+1)
Senses
Passive Perception 13
Languages
Common, elvish
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.
Description
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
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