Armor Class
12
Hit Points
9
(2d8 + 4)
Speed
30 ft.
STR
12
(+1)
DEX
14
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Warm Meal. Once per long rest, after the cook serves a warm meal, it can choose up to 3 creatures who partook of the meal to gain (2d6) temporary hit points.
Friendly Ear. The cook has advantage on skill checks made to gain useful information after serving food to a creature.
Actions
Skillet. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Description
The culinary expert of any tavern, restaurant or noble household whose food can do more than simply full the belly the it's recipient. From The Adventurer's Domestic Handbook.
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