Armor Class
12
Hit Points
22
(4d8)
Speed
30 ft., Swim 30 ft.
STR
14
(+2)
DEX
14
(+2)
CON
13
(+1)
INT
4
(-3)
WIS
10
(+0)
CHA
3
(-4)
Skills
Perception +2, Stealth +4
Damage Vulnerabilities
Cold
Damage Immunities
Acid
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 12
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Amphibious. The Bellylurker can breathe air and water.
Standing Leap. The Bellylurker's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
Multiattack. The Bellylurker makes two attacks: one with its Bite and one with its Pull.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 +2) piercing damage and 3 acid damage.
Pull. The bellylurker lets a long tentacle from its back shoot out towards a creature within 30ft that pulls the target 5ft closer to it on a failed DC 14 Dex save.
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