Huge unknown, Lawful Neutral
Armor Class 10 (Natural armor)
Hit Points 154 (14d12 + 75)
Speed 45 ft.
STR
14 (+2)
DEX
14 (+2)
CON
10 (+0)
INT
18 (+4)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws INT +8, WIS +7
Skills Arcana +4
Damage Resistances Force, Necrotic, Radiant
Damage Immunities Psychic
Condition Immunities Charmed, Exhaustion, Frightened
Senses Truesight, Passive Perception 16
Languages All
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Psychokinesis. The Arcane can move any object up to 1 ton with its mind.

Concentration healing. When left alone the Arcane can heal 1d12 per turn.

Spellcasting. The Arcane is a 10-level spellcaster. Its spellcasting ability is intelligence (spell save DC 18, +4 to hit with spell attacks). The Arcane has following Wizard spells prepared:

  •  1st level (4 slots): Shield, Protection from evil and good
  • 2nd level (3 slots): See invisibility, Shatter
  • 3rd level (3 slots): Counter spell, Fireball
  • 4th level (3 slots): Fire shield, Private sanctum
  • 5th level (2 slots): Conjure elemental
Actions

Multiattack. The Arcane can attack and cast one spell in one turn.

Arcane blast. Ranged Magic Attack: +2 to hit, range 10/100 ft., 1 target. Hit:  (2d6 + 3) Force damage.

Description

A titan like creature with white robes that also have sky blue skin and small human life eyes.

Joey_god

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