Multiattack. Cinis makes three attacks, two with its greataxe and one with its bite.
Greataxe. Melee Weapon Attack: +9 to hit, reach 6 ft., 1 target. Hit: 11 (1d12 + 5) slashing plus 10 (3d6) fire damage.
Bite. Melee Weapon Attack: +9 to hit, reach 6 ft., 1 target. Hit: 16 (2d10 + 5) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5-6). Cinis exhales flame in a 15-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much on a successful one.
Description
One of two guardian's of the great volcano, Gibraltar Furnace. A hulking, muscular body covered in volcanic scales, Cinis is a moving wall of fire and rock, crushing and incinerating would-be intruders.
Lair and Lair Actions
Gibraltar Furnace is the birthplace of Cinis and Ignis, the guardians of the third elemental chain. It is located deep within the mouth of the largest volcano in the Cinder Wastes, and is consequently uninhabitable by most other forms of life. The depths of Gibraltar Furnace is a swirling magma pit, with scalding obsidian platforms spiraling toward the center, slowly sinking beneath the molten rock. Stalagmites and stalactites abound, the latter crashing to the bottom of the atrium and exploding in a blast of superheated air.
Lair Actions
On initiative count 6 (losing initiative ties), Cinis takes a lair action to cause one of the following effects; Cinis can’t use the same effect two rounds in a row:
- An obsidian platform begins to sink into the magma. Each creature on the platform must use their turn to jump to a new platform or follow the platform to oblivion.
- Stalactites fall from the ceiling of the atrium. Each creature within that circle must make a DC 15 Dexterity saving throw, or take 11 (2d10) piercing damage plus 24 (7d6) fire damage.
Regional Effects
Gibraltar Furnace is an active volcano, which creates one or more of the following effects:
- Small tremors are normal within 1 mile of Gibraltar Furnace.
- The extreme heat and noxious gas makes it difficult to breathe. Any creature traveling for more than 1 hour without rest will gain one level of exhaustion.
If Cinis dies, these effects fade over the course of 1d4 days.
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