Medium Humanoid (Cleric, Human), Chaotic Evil
Armor Class 18 Chain Mail, Sheild
Hit Points 166 (20d8 + 76)
Speed 40 ft.
STR
20 (+5)
DEX
10 (+0)
CON
16 (+3)
INT
13 (+1)
WIS
18 (+4)
CHA
16 (+3)
Saving Throws WIS +7, CHA +6
Skills Athletics +8, History +4, Insight +7, Religion +8
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Orcish
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits
Disciple of Life. Whenever you use a spell of 1st level or higher to restore HP, the creature regains additional HP equal to 2 + the spell’s level

Spellcasting. Coach DayBreak is a #-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). Coach DayBreak has following Cleric spells prepared:
Cantrips (at will): Light, Sacred Flame, Spare the Dying, Thaumaturgy

1st level (8 slots): Bane, Cure Wounds, Bless, Command, Guiding Bolt, Inflict Wounds, Sheild of Faith

2nd level (4 slots): Blindness/Deafness, Enhanced Ability, Hold Person

3rd level (3 slots): Animate Dead, Beacon of Hope, Revivify, Spirit Guardians

4th level (3 slots): Banishment

Channel Divinity: Preserve. As an action, you can restore 40 HP. Choose any creatures within 30 ft. of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can’t use this feature on an undead or a construct
Blessed Healer. When you cast a spell of 1st level or higher that restores HP to a creature other than you, you regain HP equal to 2 + the spell’s level.
 
Divine Strike1d8 radiant. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 radiant damage.
Actions

Great Axe. Melee Weapon Attack: +8 to hit, reach 5 ft., 2 targets. Hit: 18 (2d12+5) Slashing damage. 

Light Crossbow. RangedWeapon Attack: +3 to hit, range 80/320 ft., 1 target. Hit: 5 (1d8) Piercing damage.

Bonus Actions

Shield of Faith. A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.

Habitat: Urban

Hobbitsocks

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