Spellcasting. Coach DayBreak is a #-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). Coach DayBreak has following Cleric spells prepared:
Cantrips (at will): Light, Sacred Flame, Spare the Dying, Thaumaturgy
1st level (8 slots): Bane, Cure Wounds, Bless, Command, Guiding Bolt, Inflict Wounds, Sheild of Faith
2nd level (4 slots): Blindness/Deafness, Enhanced Ability, Hold Person
3rd level (3 slots): Animate Dead, Beacon of Hope, Revivify, Spirit Guardians
4th level (3 slots): Banishment
Great Axe. Melee Weapon Attack: +8 to hit, reach 5 ft., 2 targets. Hit: 18 (2d12+5) Slashing damage.
Light Crossbow. RangedWeapon Attack: +3 to hit, range 80/320 ft., 1 target. Hit: 5 (1d8) Piercing damage.
Shield of Faith. A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.
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