Medium Or Small Ooze, Any Alignment
Armor Class 6 Natural Armor
Hit Points 6 (4d6 + 1)
Speed
STR
5 (-3)
DEX
5 (-3)
CON
5 (-3)
INT
6 (-2)
WIS
7 (-2)
CHA
8 (-1)
Damage Immunities Bludgeoning, Piercing, and Slashing from Metal Weapons
Condition Immunities Grappled, Restrained
Senses Darkvision Can only use it while within 20 ft of a creature, Passive Perception 20
Languages Common Can only understand it. Not speak it
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Special Trait  Arcane Damage. Once per day, Blepop can choose to add 1d4 damage to any damaging spell it casts

Spellcasting. The Blepop is a 1-level spellcaster. Its spellcasting ability is 6 (spell save DC 5 + 1 to hit with spell attacks). The Blepop has following Sorcerer spells prepared:
Cantrips (at will): Prestidigitation , Ray of Frost
1st level (2 slots): Magic Missile , Shield

Actions

Action Name: Nudge. Roll a 1d6, on a 4,5 or 6, push the target 5 ft away and do 1d4 damage. On a 1,2 or 3 just do 1d4 damage 

Action Melee Attack. Melee Weapon Attack: +1 to hit, reach 2 ft.,a target. Hit: 4 (1d4) Bludgeoning  damage. 

.

Bonus Actions

It can cast cantrips on a bonus action

Reactions

Reaction Name. Slap  Slaps the attacker, dealing 1d4 Bludgeoning damage

Description

.A blue puddle of gelatinous ooze with minor arcane power. A common familiar, often popular with wizards. Has the same level of sentience as a domesticated puppy or kitten. Can be trained to cast spells on command and is very loyal. It will protect its owner no matter the cost

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Elemental

Habitat: ForestGrasslandHill

Silenus_Silenus

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