Medium Humanoid, Lawful Good
Armor Class 15 Natural
Hit Points 156 (5d20)
Speed 30 ft., Fly 45 ft. He isn't really flying but he's web swinging
STR
18 (+4)
DEX
20 (+5)
CON
17 (+3)
INT
20 (+5)
WIS
15 (+2)
CHA
20 (+5)
Saving Throws STR +7, DEX +8, CON +6, INT +8, CHA +8
Skills Acrobatics +0
Senses Blindsight, Passive Perception 17
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spidey Sense. Makes him have advantage on dexterity saving throw checks.

Actions

Web thwip: When a creature is hit with "Web thwip" it is grappled and must make a 15 strength check to get out of the webs.

Web Swing Kick: +3 to hit, reach 5 ft. Hit:  3d4 + 2 bludgeoning damage. 

Electric Web  +3 to hit, range 10/30 ft. Hit:  (5d12 + 1) electric damage.

Reactions

 Spidey sense: Spidey sense also allows him to make a dexterity saving throw when attacked.

Description

You know spidey that's him.

Monster Tags: humanoid

Habitat: Urban

dndawesomeness

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