Medium Humanoid, Lawful Evil
Armor Class 15 Natural Armor
Hit Points 89 (9d10 + 9)
Speed 40 ft., While the Antigravity Center is active, C-Moon can use a bonus action to move 20 more feet. , Fly 30 ft. Technically, C-Moon doesn't fly, but when it jumps with gravitational abilities, it floats., Climb 40 ft.
STR
17 (+3)
DEX
19 (+4)
CON
15 (+2)
INT
17 (+3)
WIS
17 (+3)
CHA
10 (+0)
Saving Throws DEX +8, INT +7
Skills Acrobatics +15
Damage Resistances Cold, Damage Dealt By Traps, Bludgeoning from non magical attacks, Damage from Spells
Damage Immunities Lightning
Condition Immunities Charmed, Exhaustion, Frightened, Petrified, Poisoned
Senses Truesight, Passive Perception 14
Languages Common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Antigravity Center. Anything within a 30 mile radius of C-Moon has it's gravity altered. All objects, creatures and monsters that are not grounded fall away from the monster, making C-Moon the center of antigravity. Creatures that fall away into an object take the same damage they would for a regular fall, and if an object falls into a creature, they take the same damage as well. The antigravity bubble is arranged in a semi-sphere, meaning that if a creature is above C-Moon, it falls upwards. Where C-Moon moves, the bubble moves as well.

Inside Out Blow. When C-Moon lands an unarmed attack with force, bludgeoning, or slashing damage, the target turns inside out, taking a listed amount of damage after the trait goes into effect. If hit by another ability that deals such damage, the target turns right side in, and the damage dealt by the trait ends.

Actions

Multiattack. C-Moon makes three attacks; two with it's Kick and one with it's Fist.

Barrage. C-Moon makes three Fist attacks.

Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 45 (5d10 + 6) force damage. Upon a hit, the target's point of attack turns inside out, and takes 18 (5d4) piercing damage each turn.

Kick. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 30 (3d10 + 8) bludgeoning damage. This attack does not activate the Inside Out Blow trait.

Chop. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 45 (5d10 + 6) slashing damage. Upon a hit, the target's point of attack turns inside out, and takes 15 (5d3+5) piercing damage each turn.

Debris. RangedWeapon Attack: +2 to hit, range 5/300 ft., 1-3 targets. Hit: 25 (3d10 + 5) bludgeoning damage. if a weapon was dropped, it falls into the targets and deals its own damage type.

Reactions

Counter. When an attack hits C-Moon, roll to attack without modifiers. On a hit, deal a Fist attack to the target.

Retreat. After being his by an attack, C-Moon may use an action to retreat from battle, moving a maximum of 60 feet and lightning fast speeds.

Legendary Actions

C-Moon may use 3 Legendary Actions per battle before taking a long rest.

Blown Backwards. After an attack hits C-Moon, negate the damage and deal 30 (3d10+8) force damage, and launch them 60 feet away. If a wall more that 3 feet thick is in the line of falling, deal fall damage +20 (3d10). 

Calculated Moves. C-Moon makes four attacks; two with its fist, one with its chop, and one with its kick.

Your Life Is Mine! After C-Moon hits with a Fist attack, it turns the target's chest inside out. Attacks against the creature deal 15 (2d10) more piercing damage while in its Inside Out state.

Mythic Actions

C-Moon can only use 1 Mythic Action in it's lifetime, when it is at less than half health and more that 60 feet from any creature.

The Location Of Heaven (Costs 5 Actions). Once at the Location Of Heaven (determined by the DM), C-Moon begins rising into the air, it's Antigravity Center no longer in effect. Each action makes it rise 20 more feet into the air. Once it rises to 100 feet, it fires off light beams that, if a creature is in its path, deals 30 (4d10 + 2) light damage. After these lasers disappear, C-Moon's body bursts, evolving into Made In Heaven (see stat block). If C-Moon is hit by an attack that deals more than 50 damage, the action stops short, and is never used again.

Description

C-Moon is the evolved form of Whitesnake, after the monster fused itself with the Green Baby. It escapes to Cape Kenaveral in an attempt to achieve its dream. It brutally wounds its heroic pursuers to the best of its ability, and has an earth shattering ability; manipulating antigravity and turning whatever its fists touch inside out.

Appearance. C-Moon is a Medium Humanoid, it's white body resembling that of Whitesnake. However, it has green armor that seems to be almost fuzzy, but is exceptionally durable. It has glowing red eyes and a set of teeth that are always on display. 

Personality. C-Moon is a much more mature creature than Whitesnake, acting with harsh movements and calculated attacks. It keeps calm and collected during battle, and makes smart moves to pursuers, if they're even able to counter its antigravity sphere.

Achieving Heaven. C-Moon has only one goal; getting to the destination of Heaven so that it can achieve such a place. By achieving Heaven, C-Moon believes it will ascend to a higher reality and create a new universe in it's image.

Lair and Lair Actions

C-Moon's lair, the Kennedy Space Center, acts as a battleground for the heroes and the destructive creature. Located by the Floridian bay beside the water, Cape Kanaveral is the general place in which C-Moon can find the Location Of Heaven, to ascend it's mortal form and become Made In Heaven. It shares this lair with the soon to be created Made In Heaven. Within the space center, there is the main visitor center, a bathroom, plenty of space, a ticket booth, railings, and debris. The space shuttle floats under the affects of C-Moon.

Lair Actions

On initiative count 5 (losing initiative ties), C-Moon takes a lair action to cause one of the following effects; C-Moon can’t use the same effect two rounds in a row:

  • Debris falls from the "sky," raining down on a certain location. Target one creature, who makes a DC 15 Dexterity saving throw. On a fail, they take 20 (2d10 + 5) bludgeoning damage, or half as much on a success.
  • The space shuttle begins floating upwards towards the sky. C-Moon can use it's Mythic Action, The Location Of Heaven, to leap upwards into the space shuttle, and inside. The space shuttle rises at 30 feet per start of each turn. If C-Moon reaches over 100 feet into the air upon the space shuttle, it becomes Made In Heaven.

 

Habitat: Urban

ChocolateSauce198

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