Dark Devotion. The blood priest has advantage on saving throws against being charmed or frightened.
Blood Puppet (2/Day). The blood priest targets a creature that has blood within 60 feet. That creature must succeed on a DC 15 Constitution saving throw or spend its reaction to immediately move up to half of their movement and make a single weapon attack against a creature of the priest's choice within range.
Spellcasting. The blood priest is a 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). The blood priest has the following cleric spells prepared:
Cantrips (at will): light, spare the dying, thaumaturgy
1st level (4 slots): bane, cure wounds, inflict wounds, sleep
2nd level (3 slots): hold person, ray of enfeeblement
3rd level (3 slots): blood explosion, revivify, slow
4th level (3 slots): blight, death ward, stoneskin
5th level (2 slots): contagion, hallow
6th level (1 slot): harm
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d4+2) piercing damage.
Description
Blood Priests are the leaders and religious authorities among the cult of Bhaal. They work in the shadows and carry a false life among good society. In secret, they worship Bhaal my performing sacrifices and carrying his twisted desires in profane rituals. A blood priest typically has one or more acolytes and assassins to help him with these religious ceremonies and protection.
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4/16/2019 5:41:42 PM
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