Large Monstrosity, Chaotic Evil
Armor Class 8 (natural armor)
Hit Points 240 (15d20 + 23)
Speed 30 ft., Climb 30 ft.
STR
19 (+4)
DEX
16 (+3)
CON
15 (+2)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Saving Throws STR +7, CON +5
Skills Stealth +7
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spider Climb.  Charles can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Walker. Charles ignores movement restrictions caused by webbing.

Sinister horn. When Charles is close to a character, he will emit a distant train horn.

 

 

Actions

Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., one creature. Hit: 25 (4d10+ 5) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 16 [rollable](4d10);

Description

With eight long spider legs and a demonic face, Charles roams the deep, dark forests of Aranearum, attacking anyone that comes into sight. Charles is a half-train, half giga-spider, that will relentlessly hunt his prey.

Monster Tags: monstrosity

Habitat: ForestHill

hellopeople89

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