Armor Class
15
Natural Armour
Hit Points
40
(4d10 + 5)
Speed
30 ft.
STR
11
(+0)
DEX
17
(+3)
CON
20
(+5)
INT
15
(+2)
WIS
15
(+2)
CHA
9
(-1)
Saving Throws
DEX +5, CON +7
Senses
Passive Perception 15
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Regrow. This creature can regain 2d12 hp as an action.
Actions
Attack.
Infected Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 4) Slashing damage. The target must succeed on a DC 15 CON or become poisoned.
Reactions
Attack of Opportunity. This creature can make a melee attack against a creature that leaves its melee range.
Description
Looks like an aberrated except less dry and covered in fungi.
Comments