Armor Class
13
Hit Points
40
(3d10 + 3)
Speed
40 ft.
STR
18
(+4)
DEX
10
(+0)
CON
14
(+2)
INT
2
(-4)
WIS
11
(+0)
CHA
4
(-3)
Senses
Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.
Chomp (Recharge 5–6). The Blood Horse makes the following attack.
Chomp. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 12 (2d6 + 4) piercing damage.
Non-allies within 10 feet must make a dc 11 wisdom saving throw. On a failed save, they are frightened of the Blood Horse until the end of their next turn.
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