Large Monstrosity, Chaotic Evil
Armor Class 18 Natural armor
Hit Points 300 (30d10 + 300)
Speed 100 ft.
STR
24 (+7)
DEX
18 (+4)
CON
30 (+10)
INT
8 (-1)
WIS
14 (+2)
CHA
10 (+0)
Damage Resistances Poison, Damage from Spells
Damage Immunities Necrotic
Senses Darkvision Charles has a light on his front., Passive Perception 16
Languages --
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Fire Aversion. If Charles takes fire damage his speed is halved.

Escapist. Charles cannot be trapped and if he takes 100 damage in a round of combat he will flee. If Charles is not in combat he regenerates all his HP.

Clever. Charles will not fall for traps unless he is Hell Charles.

Spider Climb. Charles can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Teleport(Only As Hell Charles). Hell Charles teleports to a random location out of enemy fire within 20 feet.

Devour. Charles can use an action to devour and insta kill anything he has grappled.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 20 (4d10 + 5) piercing damage. 

Impale. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 20 (4d10 + 5) piercing damage and target is grappled.

Legendary Actions

If Charles's eggs are destroyed, the energy goes into Charles, turning him into Hell Charles.

Hell Charles(Costs 0 Actions). Charles increases his size from large to huge. Charles gains the ability to teleport and will no longer flee.

Description

A monster based off of a meme. Charles is a spider-like train organism.

theopaul349

Comments

Posts Quoted:
Reply
Clear All Quotes