Medium Humanoid, Neutral
Armor Class 16 (chainmail)
Hit Points 53 (6d10 + 30)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +5, CON +4
Damage Resistances Fire
Senses Passive Perception 6
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Light Ablaze. As a bonus action the guards arm light ablaze. The guard gains resistance to fire damage and deals an extra 1d6 fire damage with its glaive.

Actions

Multiattack. The guard makes two glaive attacks.

Glaive. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (1d10 + 4) slashing damage. Plus an extra 1d6 fire damage if Ablaze.

Fire Sweep(1/per day). The guard makes a swinging attack in a 15ft cone. Any creature within the are must make a DC 14 dexterity saving throw. On a failed save a creature takes 4d6 fire damage

Reactions

Riposte(2/per day). If a creature within 5ft fails an attack roll the guard can use its reaction to make a counter attack. Using its glaive.

Lord_Gibby

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