Not Fully Cooked. When the candy colossus takes fire damage, it’s AC increases by 2 until the end of its next turn.
Legendary Resistance (2/Day). If the candy colossus fails a saving through, it can choose to succeed instead.
Multiattack. The colossus makes three Candy Slam Attacks. It can replace one of these attacks with either Cascade of Candy Canes or Lava Cake, provided those abilities are available.
Candy Slam. Melee Attack: +12 to hit, reach 15 ft., one target. Hit: 25 (3d12 + 7) [bludgeoning] damage.
Cascade of Candy Canes (3/Day). The colossus spits candy cane shards in a 30-foot cone. Each creature in this area must make a DC 16 Dexterity saving throw or take 35 (10d6) piercing damage on a failed save, or half as much on a successful one.
Lava Cake (Recharge 5-6). The colossus explodes from inside, sending out tendrils of chocolate. Two creatures of its choice must make a DC 16 Strength saving throw or take 21 (6d6) bludgeoning damage and be restrained inside the colossus’s torso (escape DC 14). When a creature starts its turn inside of the torso, it takes 2D6 bludgeoning damage from being crushed and smothered by dripping candy. Up to two creatures can be restrained inside its torso.
Transfer Damage. When it takes damage the colossus can halve the damage and transfer the remaining damage to a creature it has restrain in its torso.
The colossus can take three Legendary Actions, choosing from the options below. Only one Legendary Action can be used at a time, and only at the end of another creatures turn. Spent Legendary Actions are regained at the start of each turn.
Sweet Sustenance: The colossus recovers 5 hit points for every creature imprisoned in its torso
Candy Slam: The colossus makes a Candy Slam Attack.
Cascade of Candy Canes (Costs 2 Actions): The colossus uses Cascade of Candy Canes. It cannot exceed the 3/day limit.
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